Hi! I’m Toni Llovera, a game developer passionate about designing responsive gameplay systems and immersive pixel art worlds. I specialize in low-level programming using C++, SDL, and Raylib, building engines and gameplay mechanics from scratch to ensure full creative control.
I recently co-developed Son of Ithaca, a handcrafted Action-RPG created alongside my university class . The game blends fast-paced exploration, basic combat, and progression in a Odissey setting.
I also have experience developing custom engine systems and integrating professional middleware and tools such as NoesisGUI for UI development, focusing on scalable workflows and polished player feedback.
I’m especially interested in:
📍 Based in Spain. Always learning, always building.
🔗 Let’s connect on LinkedIn